Ghost Hunter
Phantom Blood - skill bonuses changed:
<Basic Effect>
- Physical Skill Power +2%
- Max HP +1500
- Movement Speed +10
- Paralysis Resistance +20%
- Imprisonment Resistance +20%
<Skill Upgrade>
- Deadly Strike - Increases the power of strikes to weak points.
- Deadly Strike - Increases number of targets 1 → 2 targets.
<Skill Improvement>
-
Lethal Blow - Increases the number of targets in PVE - 2 → 3 targets.
Deadly Penetration - Ability bonuses changed:
Deals four powerful blows with a dagger.
- Attacks a target in front of you. Power 10500.
- Ignores the target's protective barrier and attacks.
- With a 30% chance, removes the target's protective barrier and removes the damage limit.
- The chance of a successful attack is 100%.
- Critical hit is possible.
- In PvP: attacks no more than 4 targets.
- In PvE: attacks no more than 4 targets.
Veil Phantom: Master
- Max HP +5000.
- All Skill Power +10%.
- Fear Resistance +30%.
<Skill Upgrade>
Backstab
- Increases the power of attack on vital points.
- Increases the range of skill casting.
Ghost Walk
- Increases physical/magic defense.
- Increases resistance to removing buffs/suppression.
- Increases the range of skill casting.
- Increases Physical Attack (skill level 2 or higher).
Deadly Pierce
- Increases the power of attack on vital points.
- Increases the chance of removing damage limiting effects from shield and attack.
Dark Strike - skill bonuses changed:
The shadow tries to attack a vulnerable spot on the opponent's body..
- Power 8200 - 11592.
The shadow attacks from the side opposite to where the character is attacking from..
- Critical hit possible.
- PVP: attacks no more than 2 targets.
- PVE: attacks no more than 2 targets.
Skill Modification:
Modification +1
- Power 12056.
- PVP: attacks no more than 2 targets.
- PVE: attacks no more than 2 targets.
Modification +2
- Power 12538.
- PVP: attacks no more than 3 targets.
- PVE: attacks no more than 3 targets.
Modification +3
- Power 13416.
- PVP: attacks no more than 4 targets.
- PVE: attacks no more than 4 targets.
Hidden Dagger
Modification +1
- PVE Damage Bonus +5%
- When using the Deadly Strike/Dark Strike/Backstab skill, there is a certain probability of triggering an additional attack.
<Chance>
- Deadly Strike: 8%
- Dark Strike: 15%
- Backstab: 12%
Modification +2
- PVE Damage Bonus +10%
- When using the Deadly Strike/Dark Strike/Backstab skill, there is a certain probability of triggering an additional attack.
<Chance>
- Deadly Strike: 12%
- Dark Strike: 20%
- Backstab: 16%
Modification +3
- PVE Damage Bonus +20%
- When using Deadly Strike/Dark Strike/Backstab, there is a certain chance that an additional attack will be triggered.
<Chance>
- Deadly Strike: 16%
- Dark Strike: 25%
- Backstab: 20%
Rogue Mastery
Bluff →
Bluff: Edge.
- <Improved Effect> Increased chance of turning the target.
Critical Wound →
Critical Wound: Focus.
- <Improved Effect>
- Increased chance of critical hit on target.
- Increased damage from critical hit on target.
- Increased chance of hitting weak points.
Backstab - skill bonuses changed:
- Moves behind the target.
- Hits the enemy in a vulnerable spot. Power 9000.
- Critical hit possible.
Fatal Accuracy - skill bonuses changed:
- PVE Damage +5% - +10%.
Enhances the <Back Strike> skill
- Increases accuracy when striking in front of you.
Flying Dagger - skill bonuses changed:
<Skill with infection effect>
- Attacks the enemy. Power 7200 - 8100.
- Ignores shield defense.
- Ignores defense 15%.
<Infection effect>
- Attack speed -10%.
- Magic speed -10%.
- Movement speed -20%.
- HP decreases by 146 - 193 in 0.66 second increments.
Rogue's Agility - skill bonuses changed:
Additional effects depending on the DEX value.
<DEX: 65-74>
- Damage from attack with a dagger +10%.
- Chance of successful attack on weak points +20%.
- Physical skill power +1%.
<DEX: 75-84>
- Damage from attack with a dagger +20%.
- Chance of successful attack on weak points +30%.
- Physical skill power +2%.
- When using the skill Detachment, there is a 100% chance of activating the skill Detachment: Enhancement, which does not remove Concealment from the main skills of finding concealment.
<DEX: 85 and above>
- Damage from attack with a dagger +30%.
- Chance of successful attack on weak points +40%.
- Physical skill power +3%.
- When using the skill Detachment, there is a 100% chance of activating the skill Detachment: Enhancement, which does not remove Concealment from the main skills of finding concealment.
Step Out of the Shadow: Assault
<Suppression/Silence effect skill>
- Moves behind the target.
- For 10 sec., the target has -50% Speed.
- If the skill is successfully used, the target is given the effect Shadow Step: Imprisonment.
<Shadow Step: Imprisonment>
- For 3 sec., no skills can be used.
Ultimate Evasion
Modified:
Cooldown changed from 900 sec. to 300 sec.
Ghost Walking
Modified:
Cooldown changed from 900 sec. to 300 sec.
Shadow Step
Modified:
Skill cooldown in PVE 3 sec.
Counterattack (Ghost Hunter)
- Decreased skill duration - 50 sec → 10 sec.
- Decreased trigger recovery time - 10 sec → 1 sec.
-
Lvl 1 - Increased counterattack damage 10% → 50%.
- Added resistance to area skill damage +10%.
-
Lvl 2 - Decreased counterattack damage 200% → 100%.
- Added resistance to area skill damage +20%.